Skyrim Archery Perk Codes

2021年10月29日
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To use type Player.addperk #####-PERKS: MAGIC PERKS: DESTRUCTION: Novice destruction - F2CA8 Apprentice destruction - C44BF Adept destruction - C44C0 Expert destruction - C44C1 Master destruction - C44C2 Destruction dual casting - 153CF Augmented flames - 581E7 - 10FCF8 Augmented frost - 581EA - 10FCF9 Augmented shock - 58200 - 10FCFA Impact - 153D2.Jump to: navigation, searchThis page or section is incomplete. You can help by adding to it.We are missing the difficulty levels for all intimidation challenges, and all Speech challenges added by Dragonborn.For more information, see the help files, the style guide, and this article’s talk page.Skill: SpeechSpecialization:Stealth
The Speech skill (referred to as Speechcraft in the Console) allows you to more effectively persuade people and to barter with shopkeepers. Perks in this skill allow you to get better deals when trading, buy and sell any kind of item to any merchant, and make it more likely for a persuasion or intimidation attempt to succeed. The Speech skill tree has a total of 9 perks, requiring a total of 13 perk points to fill.
In-game Description: The skill of persuasion can be used to get better prices from merchants, and persuade others to do as you ask.
*2Skill Usage
*2.2Persuasion Options
*3Skill IncreasesSkill Perks[edit]HagglingAllureMerchantInvestorFenceMaster TraderBriberyPersuasionIntimidationPerkRankDescriptionIDSkill Req.Perk Req.Haggling1Buying and selling prices are 10% better.000be1282Buying and selling prices are 15% better.000c07ce20 Speech3Buying and selling prices are 20% better.000c07cf40 Speech4Buying and selling prices are 25% better.000c07d060 Speech5Buying and selling prices are 30% better.000c07d180 SpeechAllure10% better prices with the opposite sex.00058f7530 SpeechHagglingMerchantCan sell any type of item to any kind of merchant.†00058f7a50 SpeechAllureInvestorCan invest 500 gold with a shopkeeper to increase his available gold permanently.00058f7b70 SpeechMerchantFenceCan barter stolen goods with any merchant you have invested in.00058f7990 SpeechInvestorMaster TraderEvery merchant in the world gains 1000 gold for bartering.¥001090a5100 SpeechFenceBriberyCan bribe guards to ignore crimes.00058f7230 SpeechHagglingPersuasionPersuasion attempts are 30% easier.001090a250 SpeechBriberyIntimidationIntimidation is twice as likely to be successful.00105f2970 SpeechPersuasion†The Merchant perk also allows you to buy any item from a merchant’s inventory. One implication is that various bugged alchemyingredients that normally cannot be purchased become available, making some ingredients much easier to find.‡Some merchants have the dialogue allowing you to Invest with them, but doing so does not result in any permanent change in the merchant’s available gold. This bug is noted on the pages of individual merchants for whom it applies, and on the general merchants page, which also lists which merchants do or not allow investment - most do not.¥The Master Trader perk increases mostmerchants’ gold by 1000; see the merchants page for a listing of which ones.Skill Usage[edit]
Your Speech skill determines the chance of successfully being able to get information out of an NPC using intimidation or persuasion. These Speech Challenges will be provided as options during certain dialogues.
Special dialogue options include:
*Persuade: influence someone by reasoning with them. Chances of success depend solely upon your Speech skill.
*Intimidate: influence someone by threatening them. Chances of success depend upon your Speech skill and your level subtracted by the NPC’s level. For example, a 50 difficulty Intimidation check will succeed with a Speech skill of 45 if your character is at least 5 levels higher.
*Bribe: influence someone by giving them money. Factors influencing chance of success are unknown.
Your Speech skill also affects merchant prices; prices can be further improved using some of the Speech skill perks, barter potions or enchanted equipment.
The base rate for buying/selling is based solely on your Speech skill and any perks or Fortify Barter effects are applied to prices afterwards.Bribe Formula[edit]
Persuasion Options[edit]
What follows is a list of all persuasion attempts that can be made in Skyrim. Spoilers in this list are intentionally kept very minor. All speech challenges fall into one of five categories: Very Easy, Easy, Average, Hard, and Very Hard. Their skill requirements to pass are 10, 25, 50, 75, and 100, respectively. Possessing the Persuasion perk reduces the requirements on all but Very Easy challenges by 30%, dropping them to 10, 18, 35, 53, and 70, respectively. Wearing the Amulet of Articulation allows you to succeed at any persuasion check in the game regardless of skill.Impossible to Fail[edit]
*Persuading Loreius to help Cicero during Delayed Burial.
*Getting Lod to pay you 25 gold before searching for the dog during A Daedra’s Best Friend.Very Easy (10)[edit]
*Persuading a shakedown bandit to leave you alone for 50 gold.
*During The Forsworn Conspiracy, getting Margret to reveal information.
*Getting a free sample from the attendant at Redwater Den.DGEasy (25/18)[edit]Average (50/35)[edit]Hard (75/53)[edit]Very Hard (100/70)[edit]
*Convincing Faralda to let you join the College of Winterhold without taking a test.‡This persuasion challenge was cut from the game. These NPCs are instead always hostile to you.Prices[edit]
Prices are computed by the following:
The Base Price Factor is calculated by your skill level; each skill rank reduces the price factor by .013 by default, and skill levels over 100 have no effect:
*fBarterMax default is 3.3, fBarterMin default is 2.0 (defines a base vendor-selling-range of 200% to 330% of an item’s base value, and a vendor-buying-range of 30% to 50%).
*the function min(x,y) return the smallest of two or more arguments (here, [skill-level] or [100]).
The modified Price Factor depends on perks and Fortify Barter bonus:
The final price combines the two Price Factors and rounds to the nearest whole number:
HagglingS = 1.10 at Rank 1, 1.15 at Rank 2, 1.20 at Rank 3, 1.25 at Rank 4, 1.30 at Rank 5. AllureS = 1.10
HagglingB = 0.91 at Rank 1, 0.87 at Rank 2, 0.83 at Rank 3, 0.80 at Rank 4, 0.77 at Rank 5. AllureB = 0.91Buying multipliers are the reciprocal of the respective selling multiplier, but rounded to two decimal places (a percentile). Do not use unrounded (untruncated) values, as it will yield incorrect results. (For example, at rank 2, HagglingB is 0.87. 1/1.15 is actually slightly less than 0.87, so using the full (untruncated) value may get you a lower-than-actual buying multiplier.)
*At 0 skill and no perks, the final price factor is 3.3 for buying and 0.303 for selling.
*At 15 skill and no perks, the final price factor is 3.10 for buying and 0.322 for selling.
*At 100 skill and no perks, the final price factor is 2 for buying and 0.5 for selling.
*At 100 skill and all haggling perks, the final price factor is 1.54 for buying and 0.65 for selling.
*At 100 skill and all perks, including Allure, the final price factor is 1.4014 for buying and 0.715 for selling.
*Trade price cap: (max sell price = value * 1.00), (min buy price = value * 1.05).
Skill levels over 100 have no effect.Investor[edit]
Investing 500 gold into a business with the Investor perk immediately increases their current gold by 500. Investing is as simple as speaking to a merchant NPC and selecting the ’I want to invest in your business’ option. This can only be done at the same time of day as they would normally allow sales.
All merchants who are available for investments are identified in the notes column on the Merchants article.Skill Increases[edit]Character Creation[edit]
The following races have an initial skill bonus to Speech:
*+5 bonus: Breton, NordTrainers[edit]
*Dro’marash with the Khajiit Caravans (Common)
*Revyn Sadri in Windhelm (Common)
*RonthilDG in Volkihar Keep (Expert)
*Ogmund in Markarth (Expert)
*Giraud Gemane of the Bards College in Solitude (Master)Skill Books[edit]Free Skill Boosts[edit]
*+1 Speech reward (as well as +1 to all other Stealth skills) from Inge Six Fingers (Bards College) for completing the quest Finn’s Lute.
*+1 Speech reward from Malur Seloth (Winterhold) for completing the quest Some Light Theft
*+1 Speech reward from Ysolda (Whiterun) for completing the quest Rare Gifts
*+2 Speech reward from Azzadal for jumping off of Bard’s Leap Summit. Jump from opposite the Word Wall in Lost Valley Redoubt off the bridge that extends over the waterfall for Azzadal to appear.
*+5 Speech reward (as well as +5 to all other stealth skills) by selecting ’The Path of Shadow’ from the Oghma Infinium after completing the quest Discerning the Transmundane.Gaining Skill XP[edit]
*Trading with merchants will increase the Speech skill. The amount of skill progress gained is based on the base value of the item being bought/sold and is not limited by the merchant’s available gold. However, if you trade multiple units of an item in one transaction, you will only gain experience equivalent to trading a single unit; for optimal leveling, sell each item one at a time, and sell expensive items.
*Fortify Speech and Barter allow for more items to be purchased for a given amount of gold, which increases skill gains.
*Successful Persuade, Intimidate, and Bribe attempts in conversations will also increase the skill.
*Barter with skill trainers that sell items (trainer-merchants). At higher levels (51 and up) buying 5 training sessions from a trainer-merchant will cost a minimum of 8,200 gold. This will temporarily buff the amount of gold that the trainer-merchant has on hand by the amount of gold used for training sessions. Then you can sell items to the trainer-merchant. At the highest levels you can trade 28,000 worth of items in a single visit if you have saved a level up prior to training (this allows 5 training sessions, a level up, then another immediate 5 sessions). This can require a lot of gold on hand and you should avoid allowing the trainer-merchant to accumulate more than 32,767 gold due to a bug with merchant banks.
*One method for those who have a very large amount of money is to don your best haggling apparel (e.g. Guild Master’s Hood and a Necklace of Haggling), go to the local fence and sell/rebuy your most expensive weapons (e.g. a pair of Legendary Blades of Woe) repeatedly until your skill increases to the desired level.[verification needed — see talk page] As you will lose money (the amount varies based on perks and equipment) with every sell/buy cycle, the merchant will end up with a vast quantity of gold if you continue the exercise for long enough. At this point you can sell all your more expensive items (i.e. those items which will normally cost the merchant most of their gold) as well as any others to the merchant until they are back down to 0 gold, or you have run out of items to sell.
*One way to train this skill without spending money is to commit a crime with a very low bounty, such as trying to pick a lock one time or stealing an item with a value of less than 10 gold. When your bounty is 5 gold or less, guards may ignore such crimes unless you speak to them. In dialogue, you may get a Persuasion option for the guard to overlook your crime. If you fail the persuasion check with such a low bounty, the guard may ignore the crime anyway. By speaking with and persuading every guard you encounter (except the one who witnessed the crime), your Speech will go from 50 to 100 in 10-15 visits to the town. A bounty of 10 gold may be too high to use this technique. Take note, however: this requires at least 53 Speech (with the Persuade perk) to work; alternately, if you have the gold to spare, you can bribe the guards repeatedly for the same benefit. [verification needed]
*If you are trying to level Speech as quickly as possible, do not use magic items or potions which fortify Speech, and do not give money to beggars. Anything which boosts your Speech skill directly will make your progress slower. Fortify Barter effects do not have this effect. [verification needed — see talk page]
*The Fortify Restoration or Fortify Alchemy/Enchanting exploit can be used to acquire items of extremely high value, which when sold will grant immense boosts to the Speech skill.
*Speech is one of two skills which has a different Console ID than the name, the other being Archery. The actual Console ID for Speech is Speechcraft. For example, the Console code for improving Speech is AdvancePCskill Speechcraft <#>.
*Another way to improve this skill is to repeatedly persuade Calcelmo during the completion of the Buy Dwarven Artifact quest, by exiting the dialogue after the persuasion and before deciding whether to accept his offer. Note that this requires a certain level of Speech in order to work.Achievements[edit]
Achievements related to the Speech skill are:
*Snake Tongue (10 points/Bronze) — Successfully persuade, bribe, and intimidateDialogue[edit]
When you reach a high level in this skill, guards will sometimes comment:
*’Don’t think you can barter with me like I’m one of those damned shopkeepers.’
*’Heard about you and your honeyed words.’Bugs[edit]
*If you raise a merchant’s gold to 32,768 it will freeze. It will continue to allow you to sell your items, but you will not receive any gold.
*To reset, wait the 48 hours for an inventory refresh. You can also save, attack the merchant, and load; this refreshes their inventory, and is much faster.
*Some of the merchants may ’forget’ that you invested in their shop and lose the option for having extra buying gold. This appears to affect female alchemy merchants much more than male merchants or merchants of general goods stores (e.g. Angeline’s Aromatics in Solitude will never remember an investment).
* This bug is fixed by version 1.1 of the Unofficial Skyrim Patch.
*Selecting the Fence perk may allow you to sell stolen goods to any merchant, not just those you have invested in as the perk description states.
*When resetting your Speech skill, you still retain your ability to invest in merchants, without having to have that perk or having a speech skill high enough to be able to get this perk. This is also true for Master Trader—all related merchants will still have 1000 more gold even after you lose the perk.
*During Stabilized, Sapphire has speech options, but none of them perform the proper checks to see if you could succeed. This makes persuading her always succeed by default, no matter what level of Speech you have.
* This bug is fixed by version 2.0.4 of the Unofficial Skyrim Patch.
*Allure only provides a 9% bonus when buying items instead of a 10% bonus as is stated in the description.
* This bug is fixed by version 3.0.11 of the Unofficial Skyrim Legendary Edition Patch.CombatArchery •Block •Heavy Armor •One-handed •Smithing •Two-handedMagicAlteration •Conjuration •Destruction •Enchanting •Illusion •RestorationStealthAlchemy •Light Armor •Lockpicking •Pickpocket •Sneak •Speech
Retrieved from ’https://en.uesp.net/w/index.php?title=Skyrim:Speech&oldid=2116300
Archery is one of the combat skills that are available to choose from in The Elder Scrolls V: Skyrim.
Archery is the skill governing the use of bows and crossbows DG. Each skill point grants a +0.5% bonus to the damage dealt with bows and crossbows. The Archery tree has a total of 9 perks, requiring 16 perk points to fill. In-game Description: An archer is trained in the use of bows and arrows. The greater the skill, the more deadly the shot. Skyrim Perk ID List. These codes are my favourite!You guys cannot completely get successful using the command AddPerk until and unless you know the list of the entire perk IDs. Deadly Aim plus archery perks obviously. Crossbows are very powerfull early game although I use bows. I like the slow enchantment on my bow because paralyze makes them fall down which makes them harder to hit. Skyrim.ini Combat f1PArrowTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PBoltTiltUpAngle=0.7. Dec 05, 2017 This mod changes Bullseye, the level 100 Archery perk, to Skilled: Bows do 25% more critical strike damage and ignore 15% of armor. The former paralysis effect was both overpowered.
Press and hold to draw the bow. Release to fire, or press to cancel the shot. You can also perform a weak bash by tapping . It takes a moment to fully draw the bow. A partially drawn bow does less damage.
When you equip a bow, the weakest available arrows are automatically equipped as well, though you can select a different set of arrows if you prefer.
Lg nortel elo pci100t drivers for mac 2017. You can select Archery perks that let you hold while the bow is fully drawn to slow down time and zoom in on your target.PS3 and Xbox commands[editedit source]
You can also cancel a shot by pressing or the on the PS3 version, and tapping the X button on the Xbox 360 version.Perks[editedit source]PerksRequirementsDescription (Ranks)OverdrawNoneBows do 20% more damage.Archery 20Bows do 40% more damage.Archery 40Bows do 60% more damage.Archery 60Bows do 80% more damage.Archery 80Bows do twice as much damage.Eagle EyeArchery 30, OverdrawPressing block while aiming will zoom in your view.Critical ShotArchery 30, Overdraw10% chance of critical hit.Archery 6015% chance of critical hit that does 25% more critical damage.Archery 9020% chance of critical hit that does 50% more critical damage.Steady HandArchery 40, Eagle EyeZooming in with a bow slows time by 25%.Archery 60Zooming in with a bow slows time by 50%.Power ShotArchery 50, Eagle EyeArrows stagger all but the largest opponents 50% of the time.Hunter’s DisciplineArchery 50, Critical ShotRecover twice as many arrows from dead bodies.RangerArchery 60, Hunter’s DisciplineAble to move faster with a drawn bow.Quick ShotArchery 70, Power ShotCan draw a bow 30% faster.BullseyeArchery 100, Quick Shot or Ranger15% chance of paralyzing the target for a few seconds.Trainers[editedit source]
*Faendal, Riverwood
*Aela the Huntress, a Companion in Whiterun
*Niruin of the Thieves’ Guild in Riften
*Sorine Jurard at Fort Dawnguard, only in the Dawnguard DLC
*Angi at Angi’s Camp (unofficial, she technically offers only practice and a chance to win her bow)Skillbooks[editedit source]Potions[editedit source]Bows[editedit source]Apparel[editedit source]Minor ArcheryArcheryMajor ArcheryEminent ArcheryExteme ArcheryPeerless Archery
v·d·eSkillsMageAlteration·Conjuration·Destruction·Enchanting·Illusion·RestorationWarriorArchery·Block·Heavy Armor·One-handed·Two-handed·SmithingThiefAlchemy·Light Armor·Pickpock

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